Australian government provides $15.8 million for North Adelaide Technical College
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Australian government provides $15.8 million for North Adelaide Technical College

Tuesday, June 27, 2006

Australian Minister for Vocational Education and Training, Gary Hardgrave has announced the government will provide AU$15.8 million to establish an Australian Technical College in North Adelaide. The minister said the government was entering into a partnership with the Archdiocese of Adelaide and consortium of industrial and manufacturing companies.

The North Adelaide college will be located in Elizabeth and be operated as an independent non-government school. The college is one of 25 to be established across the country.

Enrolments at the college will begin in 2007 and will offer courses in areas where identified skills shortages exist in the North Adelaide region, specifically – engineering, construction, electronics and cooking.

Mr Hardgrave said that the proposed college had been popular among the North Adelaide business community. “This important initiative has been well received by North Adelaide business and industry, and will help to address skills needs and provide opportunities for those in greatest need, including a lot of Indigenous students in the region,” Mr Hardgrave said.

“The fact that this College is being led by local employers, local government and other key stakeholders, means it will be truly industry and community driven,” he said.

Australian Technical Colleges were established to cater for year 11 and 12 students who wish to do an apprenticeship as part of their school education.

The Australian Education Union has expressed a number of concerns about the model put forward by the government. In a report, they claim that trade facilities at TAFE colleges (operated by state governments) will deteriorate as funding is diverted to the ATCs. The union is also concerned that ATCs are supposed to be selective VET schools. According to the union they will have selective entry and preferential funding. It is feared that teachers will be lured away from schools and TAFE colleges to higher paid positions in ATCs.

The Education Union suggested that the government invest in schools that already offer vocational education programs.

Retrieved from “https://en.wikinews.org/w/index.php?title=Australian_government_provides_$15.8_million_for_North_Adelaide_Technical_College&oldid=625217”

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California’s violent video game ban law ruled unconstitutional by US Court of Appeals
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California’s violent video game ban law ruled unconstitutional by US Court of Appeals

Sunday, February 22, 2009

A U.S. Court of Appeals on Friday has declared unconstitutional California Assembly Bills 1792 & 1793, the California “ultraviolent video games law” that sought to ban the sale or rental of violent video games to minors.

Federal judge Consuelo M. Callahan has ruled that the 2005 statewide ban, which has yet to be enforced, violates minors’ rights under the US Constitution’s First and 14th amendment because even the most graphic on-screen mayhem, video game content represents free speech that cannot be censored without proper justification.

The Court has ruled that there’s no convincing evidence it causes psychological damage to young people. The 3-0 judgment has affirmed an earlier ruling by a U.S. District Court, which barred enforcement of the law on the basis that it was “unduly restrictive” and “used overly broad definitions,” and that the state failed to show that the limitations on violent video games would actually protect children.

In 2005, Leland Yee (???), a California State Senator (in District 8 which includes the western half of San Francisco and most of San Mateo County), Speaker pro Tempore of the Assembly (D-San Francisco/Daly City), introduced California Assembly Bills 1792 & 1793 which barred “ultra-violent” video games from minors under the age of eighteen in California and mandated the application of ESRB ratings for video games.

“California Assembly Bills 1792 & 1793” were commonly called the “ultraviolent video games bills” or simply “video game ban” bills. Bill 1792 banned the sales of such video games while Bill 1793 required signs explaining the regulations on said games to be placed where such were sold. Both bills were passed by the Assembly and signed by Governor Arnold Schwarzenegger into law (AB 1179) on October 7, 2005.

Explicitly, these two bills provided that:

  • AB 1792 will place ultra-violent video games into the “matter” portion of the penal code, which criminalizes the sale of said material to a minor.
  • AB 1793 will require retailers to place M-rated games separate from other games intended for children, and will also require retailers to display signage explaining the ESRB rating system.

Yee, a former child psychologist has publicly criticized such games as Grand Theft Auto: San Andreas and Manhunt 2, and opposes the U.S. Army’s Global Gaming League.

On October 17, 2005, before the effectivity of the challenged Act, plaintiffs Video Software Dealers Association, the not-for-profit international trade association dedicated to advancing the interests of the $32 billion home entertainment industry and Entertainment Software Association, a 1994 US trade association of the video game industry have filed lawsuit (D.C. No. CV-05-04188-RMW) against the defendants Governor Arnold Schwarzenegger, CA Attorney General, Edmund G. Brown, Santa Clara County District Attorney George Kennedy, City Attorney for the City of San Jose, Richard Doyle, and County Counsel for the County of Santa Clara, Ann Miller Ravel.

Plaintiffs’ counsel, Jenner & Block’s Paul M. Smith has filed a declaratory relief to invalidate the newly-enacted California Civil Code sections 1746-1746.5 (the “Act”), on the grounds that it allegedly violated 42 U.S.C. § 1983 and the First and Fourteenth Amendments.

Plaintiffs have submitted that “the Act unconstitutionally curtailed freedom of expression on its face based on content regulation and the labeling requirement, was unconstitutionally vague, and violated equal protection. California’s restrictions could open the door for states to limit minors’ access to other material under the guise of protecting children.”

By December 2005, both bills had been struck down as unconstitutional, by Ronald M. Whyte, District Judge, Presiding in the United States District Court for the Northern District of California in San Jose, thereby preventing either from going into effect on January 1, 2006.

Judge Whyte has granted plaintiffs’ motion for a preliminary injunction in “Video Software Dealers Ass’n v. Schwarzenegger,” 401 F. Supp. 2d 1034 (N.D. Cal. 2005), and cross-motions for summary judgment, in “Video Software Dealers Ass’n v. Schwarzenegger,” No. C-05-04188, slip op. (N.D. Cal. Aug. 6, 2007).

Similar bills were subsequently filed in such states as Illinois, Oklahoma, Minnesota, Michigan and Louisiana have been ruled to be unconstitutional by federal courts on First Amendment grounds, according to Sean Bersell, a spokesman for the Entertainment Merchants Association.

The defendants, in the instant Case No. 07-16620, have timely appealed the judgment. On October 29, 2008, the appealed case was argued and submitted to the Sacramento, California’s U.S. Court of Appeals, hence, the promulgation of the instant 30 pages decision (No. 07-16620; D.C. No. CV-05-04188-RMW) by Alex Kozinski, Chief Judge, Sidney R. Thomas and Consuelo M. Callahan (who wrote the court’s opinion), United States Court of Appeals for the Ninth Circuit Judges.

In the ban’s defense, Deputy Attorney General for the State of California, Zackery Morazzini has contended that “if governments restrict the sale of pornography to minors, it should also create a separate category for ultra-violent video games.” Edmund Gerald “Jerry” Brown, Jr., California Attorney General, has also argued that “the Court should analyze the Act’s restrictions under what has been called the ‘variable obscenity’ or ‘obscenity as to minors’ standard first mentioned in Ginsberg, 390 U.S. 629. The Court’s reasoning in Ginsberg that a state could prohibit the sale of sexually-explicit material to minors that it could not ban from distribution to adults should be extended to materials containing violence.”

The “Fallo” or dispositive portion of the judgment in question goes as follows:

We hold that the Act, as a presumptively invalid contentbased restriction on speech, is subject to strict scrutiny and not the “variable obscenity” standard from Ginsberg v. New York, 390 U.S. 629 (1968). Applying strict scrutiny, we hold that the Act violates rights protected by the First Amendment because the State has not demonstrated a compelling interest, has not tailored the restriction to its alleged compelling interest, and there exist less-restrictive means that would further the State’s expressed interests. Additionally, we hold that the Act’s labeling requirement is unconstitutionally compelled speech under the First Amendment because it does not require the disclosure of purely factual information; but compels the carrying of the State’s controversial opinion. Accordingly, we affirm the district court’s grant of summary judgment to Plaintiffs and its denial of the State’s cross-motion. Because we affirm the district court on these grounds, we do not reach two of Plaintiffs’ challenges to the Act: first, that the language of the Act is unconstitutionally vague, and, second, that the Act violates Plaintiffs’ rights under the Equal Protection Clause of the Fourteenth Amendment.—”Video Software Dealers Association; Entertainment Software Association v. Arnold Schwarzenegger and George Kennedy” – No. 07-16620; D.C. No. CV-05-04188-RMW – Alex Kozinski, Chief Judge, Sidney R. Thomas and

Consuelo M. Callahan, United States Court of Appeals for the Ninth Circuit Circuit Judges.

“We need to help empower parents with the ultimate decision over whether or not their children play in a world of violence and murder,” said the law’s author, Sen. Leland Yee, announcing he wanted Edmund Gerald “Jerry” Brown, Jr., the current Attorney General and a former governor of the State of California, to appeal the decision to the U.S. Supreme Court.

“Letting the industry police itself is like letting kids sign their own report cards and that a self regulating system simply doesn’t work. I’ve always contended that the … law the governor signed was a good one for protecting children from the harm from playing these ultra-violent video games. I’ve always felt it would end up in the Supreme Court,” Sen. Yee explained. “In fact, the high court recently agreed, in Roper v. Simmons (2005), that we need to treat children differently in the eyes of the law due to brain development,” he added.

According to Michael D. Gallagher, president of the Entertainment Software Association, plaintiff, the Court’s ruling has stressed that parents, with assistance from the industry, are the ones who should control what games their children play. “This is a clear signal that in California and across the country, the reckless pursuit of anti-video game legislation like this is an exercise in wasting taxpayer money, government time and state resources,” Gallagher said in a statement.

California’s violent video game law properly seeks to protect children from the harmful effects of excessively violent, interactive video games. While I am deeply disappointed in today’s ruling, we should not stop our efforts to assist parents in keeping these harmful video games out of the hands of children.

Entertainment Software Association members include Disney Interactive Studios, Electronic Arts, Microsoft Corp, THQ Inc, Sony Computer Entertainment America, and Take-Two Interactive Software, the maker of “Grand Theft Auto” games.

Judge Callahan has also reprimanded state lawyers for having failed to show any reasonable alternatives to an outright statewide ban against the ultra-violent video games. “Ratings education, retailer ratings enforcement, and control of game play by parents are the appropriate responses to concerns about video game content,” said Bo Andersen, president and chief executive of the Entertainment Merchants Association.

Andersen continues, “retailers are committed to assisting parents in assuring that children do not purchase games that are not appropriate for their age. Independent surveys show that retailers are doing a very good job in this area, with an 80 percent enforcement rate, and retailers will continue to work to increase enforcement rates even further; the court has correctly noted that the state cannot simply dismiss these efforts.”

California was already forced to pay $282,794 to the ESA for attorneys’ fees, money that would’ve helped with the state’s current budget difficulties. Andersen has urged California government officials not to appeal the case. “The estimated $283,000 in taxpayer money spent by the state on this case is so far an ‘ill-advised, and ultimately doomed, attempt at state-sponsored nannyism.’ A voluntary ratings system already exists to avoid the state-sponsored nannyism of a ban,” he explained.

“The governor believes strongly we have a responsibility to our children and our communities to protect against the effects of video games depicting ultra-violent actions,” said Governor Schwarzenegger spokeswoman Camille Anderson adding the governor was reviewing Friday’s decision.

Deputy Attorney General Zackery Morazzini, the state’s counsel in the appealed case, has stressed that “a law restricting sales of violent games is far more effective than industry self-policing, since the technological controls that the court cited as another alternative can be easily bypassed by any kid with an Internet connection.”

According to Jim Steyer, Founder of Common Sense Media, a non-profit organization of 750,000 regular users dedicated to improving children’s media lives, researches have shown that playing these violent video games are detrimental for kids mental and physical health. “The health threat involved with kids playing such games is equivalent to smoking cigarettes,” Steyer said. “These violent video games are learning tools for our children and clearly result in more aggressive behavior,” said Randall Hagar, California Psychiatric Association’s Director of Government Affairs.

The Federal Trade Commission’s data reveals that “nearly 70 percent of thirteen to sixteen year olds are able to purchase M-rated (Mature) video games, which are designed for adults; ninety-two percent of children play video or computer games, of which about forty percent are rated M, which are the fastest growing segment of the 10 billion-dollar video game industry; the top selling games reward players for killing police officers, maiming elderly persons, running over pedestrians and committing despicable acts of murder and torture upon women and racial minorities.”

Retrieved from “https://en.wikinews.org/w/index.php?title=California%27s_violent_video_game_ban_law_ruled_unconstitutional_by_US_Court_of_Appeals&oldid=4665948”

Recall of Thomas the Tank Engine toys due to lead-paint fears
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Recall of Thomas the Tank Engine toys due to lead-paint fears

Thursday, June 21, 2007

A recall issued last week for Thomas the Tank Engine toys made in China and containing lead-based paint, is the latest scare for consumers, and follows recent scandals involving Chinese-made pet food, pharmaceuticals, toothpaste and other toys, The New York Times has reported in a series of articles.

Last week, RC2, a U.S. toy company based in Oak Brook, Illinois, issued a recall for its popular wooden “Thomas the Tank Engine and Friends” train sets. The recall involved 1.5 million “Thomas Wooden Railway” vehicles and train sets sold at toy stores and various retailers across the U.S. from January 2005 through June 2007.

A subsequent recall has been issued in the United Kingdom, where Thomas the Tank Engine was originated in the 1940s as a character in a children’s story by the Reverend W.V. Awdry. Around 70,000 toys are involved in the U.K. recall, according to The Guardian.

“RC2 has determined that the surface paints on the recalled products contain lead. Lead is toxic if ingested by young children and can cause adverse health effects,” the Consumer Product Safety Commission said in a press release dated June 13. “Consumers should take the recalled toys away from young children immediately and contact RC2 Corp. for a replacement toy,” the commission said.

Those “adverse health effects” could include brain and nerve damage, especially in young children, as well as blood and brain disorders. Severe lead poisoning causes vomiting, diarrhea, convulsions, anemia, loss of appetite, headaches and in particularly high doses, coma and death.

In an article on Monday, The New York Times reported that recalls have been issued for 24 different toys in the U.S. in the past year, and every one of them was made in China. According to the Toy Industry Association, toys made in China account for around 70 percent to 80 percent of all the toys sold in the U.S., The Times said.

“These are items that children are supposed to be playing with,” Prescott Carlson was quoted as saying by The Times. Carlson is a co-founder of a child-safety website called Imperfect Parent, which tracks recalls of toys and other baby products. “It should be at a point where companies in the United States that are importing these items are held liable,” Carlson said.

RC2 would not comment to The Times, and a Consumer Product Safety Commission spokesman would not say how long ago the problem with the lead paint was discovered.

For a follow-up article on Tuesday, The Times visited a factory in Dongguan, in China’s Guangdong province, where the “Thomas and Friends” toys are made. The paper interviewed workers and took photos on the factory floor.

“You’re intruding,” a factory manager identified only as Zhong was quoted as telling the reporters. “Tell me, why exactly are you here?”

During the visit, a reporter, translator and a photographer were detained by factory officials, and released a day later after local police and government officials intervened.

The factory also produces other toys for RC2, including toy John Deere trucks, NASCAR racing models and M&M’s cars, The Times said. RC2 makes the toys under licenses from various companies. The “Thomas and Friends” toys are made under license from Hit Entertainment, which owns the “Thomas” brand.

According to RC2, items in the “Thomas and Friends” recall are:

  • Red James Engine & Red James’ # 5 Coal Tender
  • Red Lights & Sounds James Engine & Red James’ #5
  • Lights & Sounds Coal Tender
  • James with Team Colors Engine & James with Team Colors *#5 Coal Tender
  • Red Skarloey Engine
  • Brown & Yellow Old Slow Coach
  • Red Hook & Ladder Truck & Red Water Tanker Truck
  • Red Musical Caboose
  • Red Sodor Line Caboose
  • Red Coal Car labeled “2006 Day Out With Thomas” on the Side
  • Red Baggage Car
  • Red Holiday Caboose
  • Red “Sodor Mail” Car
  • Red Fire Brigade Truck
  • Red Fire Brigade Train
  • Deluxe Sodor Fire Station
  • Red Coal Car
  • Yellow Box Car
  • Red Stop Sign
  • Yellow Railroad Crossing Sign
  • Yellow “Sodor Cargo Company” Cargo Piece
  • Smelting Yard
  • Ice Cream Factory

Toys listed that are marked with codes containing “WJ” or “AZ” are not included in the recall.

Earlier, RC2 said that customers would have to cover shipping costs to return the toys to the company. It later agreed to cover postage after angry complaints by parents, The Times said in an article yesterday. Refunds will take about two months.

Retrieved from “https://en.wikinews.org/w/index.php?title=Recall_of_Thomas_the_Tank_Engine_toys_due_to_lead-paint_fears&oldid=3806987”

Market Data
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Market Data

Warning: The information on this page may be incorrect and/or outdated. Don’t trust it.


Information about the world’s markets index, no longer maintained.

Index Name Description Current Value Change Updated
^MERV MerVal (Argentina) 1479.650 25.720 Tuesday, July 26, 2005
^AORD All Ordinaries (Australia) 4338.100 0 Tuesday, July 26, 2005
^ATX ATX (Austria) 4.898,18 -0.1% Friday, June 22, 2007
^BFX BEL-20 (Belgium) 3198.57 11.59 Tuesday, July 26, 2005
^BVSP Bovespa (Brazil) 24868.471 337.682 Tuesday, July 26, 2005
^GSPTSE S&P TSX Composite (Canada) 10367.89 5.34 Tuesday, July 26, 2005
^SSEC Shanghai Composite (China) 1072.807 27.407 Tuesday, July 26, 2005
^PX50 PX50 (Czech Republic) 0 0 Monday, January 01, 0001
^KFX KFX (Denmark) 348.10 -0.22 Tuesday, July 26, 2005
^CCSI CMA (Egypt) 1753.22 -16.36 Tuesday, July 26, 2005
^FCHI CAC 40 (France) 4420.78 -1.34 Tuesday, July 26, 2005
^GDAXI DAX (Germany) 4843.49 0.79 Tuesday, July 26, 2005
^HSI Hang Seng (Hong Kong) 28,228.04 +457.75 (1.65%) Monday, October 09, 2007
^BSESN BSE 30 (India) 7612.00 -3.99 Wednesday, August 24, 2005
^JKSE Jakarta Composite (Indonesia) 2,846.24 0 Wednesday, May 5, 2010
^TA100 TA-100 (Israel) 694.76 -0.52 Tuesday, July 26, 2005
^MIBTEL MIBTel (Italy) 25703.000 28.000 Tuesday, July 26, 2005
^N225 Nikkei 225 (Japan) 11737.96 -24.69 Tuesday, July 26, 2005
^KLSE KLSE Composite (Malaysia) 935.74 -4.10 Tuesday, July 26, 2005
^MXX IPC (Mexico) 14067.730 -67.510 Tuesday, July 26, 2005
^AEX AEX General (Netherlands) 395.55 1.01 Tuesday, July 26, 2005
^NZ50 NZSE 50 (New Zealand) 3348.232 0 Tuesday, July 26, 2005
^OSEAX OSE All Share (Norway) 330.032 0.104 Tuesday, July 26, 2005
^MTMS Moscow Times (Russia) 0 0 Monday, January 01, 0001
^STI Straits Times (Singapore) 2321.77 0 Tuesday, July 26, 2005
^KS11 Seoul Composite (South Korea) 1090.6 0 Tuesday, July 26, 2005
^SMSI Madrid General (Spain) 1085.59 2.30 Tuesday, July 26, 2005
^SXAXPI Stockholm General (Sweden) 265.55 0.44 Tuesday, July 26, 2005
^SSMI Swiss Market (Switzerland) 6521.02 17.08 Tuesday, July 26, 2005
^TWII Taiwan Weighted (Taiwan) 6366.16 0 Tuesday, July 26, 2005
^XU100 ISE National-100 (Turkey) 0 0 Monday, January 01, 0001
^FTSE FTSE 100 (United Kingdom) 5256.20 -14.50 Tuesday, July 26, 2005
^DJI Dow Jones Industrials (USA) 11,076.34 +104.06 March 11, 2006
^NYA NYSE Composite (USA) 8,079.24 +71.41 March 11, 2006
^IXIC NASDAQ Composite (USA) 2175.99 9.25 Tuesday, July 26, 2005
^GSPC S&P 500 (USA) 1231.16 2.13 Tuesday, July 26, 2005

Index Description Last Change As of
^DJI Dow Jones Industrials (USA) 11,076.34 +104.06 March 11, 2006
^NYA NYSE Composite (USA) 8,079.24 +71.41 March 11, 2006
^IXIC NASDAQ Composite (USA) 2175.99 9.25 Tuesday, July 26, 2005
^AORD All Ordinaries (Australia) 4338.100 0 Tuesday, July 26, 2005
^FTSE FTSE 100 (United Kingdom) 5256.20 -14.50 Tuesday, July 26, 2005
more indices

= STG£0.5349 = €0.7727 = ¥106.4000
= STG£0.6923 = $1.2942 = ¥137.6900
= US$1.8694 = €1.4443 = ¥198.8550
= STG£0.0050 = $0.0094 = €0.0073

(Commodities & currencies as of 2005-03-24 T 23:00 UTC, or last close were applicable. None of this data is guaranteed to be correct. Please read our General disclaimer and Risk disclaimer.)|}

Retrieved from “https://en.wikinews.org/w/index.php?title=Market_Data&oldid=1321145”

Car Insurance: A Tangible Asset

By K. Pollow

When buying a car, a common exchange of goods and services between buyer and seller takes place. The customer leaves the transaction with a tangible object – the car. When purchasing car insurance, consumers often feel as if they are leaving with just a lighter wallet and seemingly nothing else. In reality, they have purchased an important bundle of financial tools and safeguards.

Foremost among those tools is public liability and property damage, or PLPD, which will not only satisfy legal obligations required by the state but also protect consumer assets in case of a lawsuit stemming from an accident. This risk management tool allows for liability to be shared among millions of drivers, in most cases limiting out-of pocket expenses for accidents caused by the insured to just the premium and the deductible, leaving the insured’s financial assets, e.g., home, savings and investments, protected from legal claims.

Collision and comprehensive coverage is a useful tool to defray costs for a major repair due to an accident. Again, out-of-pocket expenses are usually limited to the amount of the deductible of the insured’s policy, allowing for advance financial planning since costs are known in advance. If the consumer finances the newly purchased auto, the lender will require this coverage in order to protect the car’s value. Even without a loan, protecting the value of personal assets is always a good idea.

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Uninsured/Underinsured coverage provides protection against accidents caused by drivers who either have no insurance or minimal coverage. In such cases, repair and medical bills will be covered up to the amount of the insured’s policy rather than that of the driver at fault and covers both driver and passengers.

For drivers who lack sufficient health coverage or would prefer more, medical payment/personal injury protection is available. These options will cover medical bills not only for the insured but also any passengers, who may lack sufficient coverage themselves, if either are ever seriously hurt in an accident. Other available tools include rental reimbursement that will cover the cost of a rental car and loan/lease payoff coverage that will pay off a loan or lease in case of theft or total loss due to damage. Auto repair insurance can help defray the costs of breakdowns and normal wear and tear.

Beginning with the required liability coverage, any combination of these and other options create the policy that is purchased. Consumers can pick and choose coverage and deductible amounts for each option depending on individual needs and finances. Choosing a higher deductible generally results in a lower premium up front but higher costs at the time of the claim while a lower deductible has higher premiums and lower claim costs. Again, individual deductibles and coverage amounts can be set for each option, offering the consumer greater flexibility to tailor fit their needs.

Upon completing a transaction for car insurance, consumers need not feel as if they are leaving empty handed. Car insurance provides a variety of useful services that, if not tangible, are invaluable asset protection and financial planning aid.

About the Author: At Steven & Hunt we offer great rates

car insurance Kitchener

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home insurance Kitchener

and more. Contact their office to discuss your needs with one of their many insurance brokers.

Source:

isnare.com

Permanent Link:

isnare.com/?aid=1393879&ca=Automotive

Construction accident in New York City, one reported dead
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Construction accident in New York City, one reported dead

Monday, January 14, 2008

A construction worker died after falling thirty feet from a New York hotel yesterday, police say.

The accident occurred at the Trump SoHo construction site in SoHo, New York. Witnesses at the scene reported that a load being lifted by a crane collided with the building, possibly causing scaffolding to collapse.

Police indicated that the dead worker had fallen at least 30 feet. A second worker sustained injuries after falling several storeys into some netting. The injured worker was lowered to street level by crane and transported to hospital as a large number of ambulances and fire engines gathered on the scene.

The Trump SoHo building is a 46 storey, 400 unit hotel condominium. According to its website, the building is a joint venture between the Trump Organization, the Sapir Organization, and the Bayrock Group LLC. The site is scheduled to open in Spring 2009.

Retrieved from “https://en.wikinews.org/w/index.php?title=Construction_accident_in_New_York_City,_one_reported_dead&oldid=626179”

Wikinews interviews Democratic candidate for the Texas 6th congressional district special election Daryl Eddings, Sr’s campaign manager
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Wikinews interviews Democratic candidate for the Texas 6th congressional district special election Daryl Eddings, Sr’s campaign manager

Tuesday, April 20, 2021

Wikinews extended invitations by e-mail on March 23 to multiple candidates running in the Texas’ 6th congressional district special election of May 1 to fill a vacancy left upon the death of Republican congressman Ron Wright. Of them, the office of Democrat Daryl Eddings, Sr. agreed to answer some questions by phone March 30 about their campaigns and policies. The following is the interview with Ms Chatham on behalf of Mr Eddings, Sr.

Eddings is a federal law enforcement officer and senior non-commissioned officer in the US military. His experience as operations officer of an aviation unit in the California National Guard includes working in Los Angeles to control riots sparked by the O. J. Simpson murder case and the police handling of Rodney King, working with drug interdiction teams in Panama and Central America and fighting in the Middle East. He is the founder of Operation Battle Buddy, which has under his leadership kept in touch with over 20 thousand veterans and their families. He was born in California, but moved to Midlothian, Texas. He endeavours to bring “good government, not no government”. Campaign manager Faith Chatham spoke to Wikinews on matters ranging from healthcare to housing.

An Inside Elections poll published on March 18 shows Republican candidate Susan Wright, the widow of Ron Wright, is ahead by 21% followed by Democrat Jana Sanchez with 17% and Republican Jake Ellzey with 8% with a 4.6% margin of error among 450 likely voters. The district is considered “lean Republican” by Inside Elections and voted 51% in favour of Donald Trump in last year’s US presidential election. This is down from 54% for Trump in 2016’s presidential election, the same poll stated.

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Computer Recycling Services

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HIV-positive man receives 35 years for spitting on Dallas police officer
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HIV-positive man receives 35 years for spitting on Dallas police officer

Sunday, May 18, 2008

An HIV-positive man was sentenced to 35 years in prison Wednesday, one day after being convicted of harassment of a public servant for spitting into the eye and open mouth of a Dallas, Texas police officer in May 2006. The United States Centers for Disease Control and Prevention says that no one has ever contracted HIV from saliva, and a gay-rights and AIDS advocacy group called the sentence excessive.

A Dallas County jury concluded that Willie Campbell’s act of spitting on policeman Dan Waller in 2006 constituted the use of his saliva as a deadly weapon. The incident occurred while Campbell, 42, was resisting arrest while being taken into custody for public intoxication.

“He turns and spits. He hits me in the eye and mouth. Then he told me he has AIDS. I immediately began looking for something to flush my eyes with,” said Waller to The Dallas Morning News.

Officer Waller responded after a bystander reported seeing an unconscious male lying outside a building. Dallas County prosecutors stated that Campbell attempted to fight paramedics and kicked the police officer who arrested him for public intoxication.

It’s been 25 years since the virus was identified, but there are still lots of fears.

Prosecutors said that Campbell yelled that he was innocent during the trial, and claimed a police officer was lying. Campbell’s lawyer Russell Heinrichs said that because he had a history of convictions including similarly attacking two other police officers, biting inmates, and other offenses, he was indicted under a habitual offender statute. The statute increased his minimum sentence to 25 years in prison. Because the jury ruled that Campbell’s saliva was used as a deadly weapon, he will not be eligible for parole until completing at least half his sentence.

If you look at the facts of this case, it was clear that the defendant intended to cause serious bodily injury.

The organization Lambda Legal (Lambda Legal Defense and Education Fund), which advocates for individuals living with HIV, says that saliva should not be considered a deadly weapon. Bebe Anderson, the HIV projects director at Lambda Legal, spoke with The Dallas Morning News about the sentence. “It’s been 25 years since the virus was identified, but there are still lots of fears,” said Anderson.

The Dallas County prosecutor who handled the trial, Jenni Morse, said that the deadly weapon finding was justified. “No matter how minuscule, there is some risk. That means there is the possibility of causing serious bodily injury or death,” said Morse. Dallas County District Attorney Craig Watkins stated: “If you look at the facts of this case, it was clear that the defendant intended to cause serious bodily injury.”

Contact with saliva, tears, or sweat has never been shown to result in transmission of HIV.

A page at the CDC’s website, HIV and Its Transmission, states: “HIV has been found in saliva and tears in very low quantities from some AIDS patients.” The subsection “Saliva, Tears, and Sweat” concludes that: “Contact with saliva, tears, or sweat has never been shown to result in transmission of HIV.” On Friday the Dallas County Health Department released a statement explaining that HIV is most commonly spread through sexual contact, sharing needles, or transfusion from an infected blood product.

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